11/26/2023 0 Comments Age of wonders 4 redditNon-Tome tech to prioritize: Band of Wrath (you need this to give your Snow Spirits the ability Cull the Weak, so they synergize with your Warlocks)Ĭryomancy: Summon Lesser Snow Spirit // Frost Blades // Frost Arrows // BlizzardĮvocation: Lightning Focus // Lightning Blades (prioritize Cryomancy unlocks that you missed on your way to 3rd tome) // Evocation is mostly just to diversify your damage a tiny bit, and to get the +2 Astral affinity that you'll need for later.Īmplification: Amplified Arrows (this applies to Snow Spirit's ranged attack, allowing them to freeze two targets with one cast) // Frenzying Focus // Astral Blood ![]() Tome spell picks are semi-randomized so I'll list the most important picks, and bold the indispensible picks that you can't do the build without. Swap out one Snow Spirit per stack for a Living Fog to deal with troublesome enemies. Winter Fairy does AOE damage and is a good side-grade. Late game swap out one Warlock for Winter Fairy if you have them unlocked through Rally. The early-mid game army you're working toward is a Hero with Sundering Curse (under Battle Magic) + 3 Snow Spirits + 2 Warlocks.įor your hero put one point into Experienced Leader so you can evolve up your Snow Spirits from tier I to tier III, then Battle Magic until you unlock Sundering Curse, then go back down the Support tree until you unlock Spur to Action, and then finally back to Battle Magic until you unlock Frost Evocation. Also this build has no healing at all, so the lifesteal is crucial for longer fights. Your entire army is going to be summoned Magic Origin units and Mages. Dark culture also allows you to take Sundering Curse on every one of your heroes, giving them perfect synergy with your army.Ĭulture traits: Mana Channelers, Mana Addicts. Race traits: doesn't matter, but Arctic Adaptation is thematicĬulture: Dark: you need the Warlocks to consistently make this work, because Sundering Curse enables the rest of your army to apply Frozen consistently. ![]() It's a mix of Shadow and Astral, meant to pump Frost damage as high as it can go. We do this by trying to make Snow Spirits and our ice mages into DPS monsters. The goal of this build was to thematically spec into frost damage, while still being generally good and viable into the late game considering there's no more ice themed tomes after tier III.
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